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Pokemon sweet version 2nd gym
Pokemon sweet version 2nd gym





pokemon sweet version 2nd gym

  • Rival May/Brendan have had their teams modified for extra difficulty to match the gyms (May somehow beating a gym that has level 50 pokemon with her level 31 grovyle didn't make sense).
  • Pokemon tower has been temporarily removed as it was causing a lot of problems with connecting maps.
  • 3rd rival is in their first draft, I'm thinking a fossil maniac who only uses fossil pokemon.
  • I don't actually know if it's even possible, or how I could make guaranteed shinies for other events (Red gyarados in G/S/C for example) I need to be able to set a pokemons OT name and Stats.
  • I'm trying to find a way of implementing event pokemon, I haven't been able to find any tutorials on this so I may have to figure it out on my own.
  • Haven't fully designed this yet but the idea is there. Much like the actual Mt.Battle in pokemon colosseum if you beat 100 trainers in a row you will get a Ho-oh.
  • I've started planning a Mt.Battle style event, similar to pokemon colosseum.
  • Started expanding routes to make them less linear.
  • pokemon sweet version 2nd gym

  • New legendary encounter has been started, the maps been made but the scripting hasn't been started yet.
  • Multiple small maps like misc houses have been added.
  • 4 new secret bases have been added into the game.
  • This will take quite a while to finish though.
  • Post-game tournament has been started, current plan is to make it similar to B2/W2s world tournament with gym leaders, champions and characters of interest entering the tournament.
  • All of the gyms have been modified to make them more challenging.






  • Pokemon sweet version 2nd gym